Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Irelia
Defeat
Ranked Solo/Duo · 115 days ago
7 / 7 / 5
K / D / A
54.5%
Kill participation
963.4
Damage / min
13,730g
534.2 gold / min
12
7 placed · 0 cleared
263
10.2 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGoldberg#blame
Zed · Top
11 / 4 / 3
41.2% KP
27,029
26% share
14,951g
193 CS · 7.5/m
22 07 2024#Aral
Rengar · Jungle
2 / 3 / 10
35.3% KP
14,078
13.5% share
11,151g
220 CS · 8.6/m
Roubaix Spawner#LDH
Ekko · Mid
9 / 4 / 5
41.2% KP
20,244
19.5% share
11,780g
193 CS · 7.5/m
Serenity#2551
Nilah · ADC
8 / 6 / 7
44.1% KP
26,583
25.5% share
14,465g
236 CS · 9.2/m
Qnoxs#17165
Sona · Support
4 / 5 / 16
58.8% KP
16,132
15.5% share
9,694g
18 CS · 0.7/m
Red side
DefeatTTV HXHOPE#VIH
Riven · Top
6 / 9 / 1
31.8% KP
16,544
21% share
11,313g
199 CS · 7.7/m
olives cheese#pasta
Sylas · Jungle
6 / 4 / 8
63.6% KP
19,484
24.8% share
11,866g
150 CS · 5.8/m
Nano#AFW
Irelia · Mid
7 / 7 / 5
54.5% KP
24,760
31.5% share
13,730g
263 CS · 10.2/m
Lewozu#EUWÄÄ
Draven · ADC
0 / 6 / 7
31.8% KP
11,638
14.8% share
9,356g
190 CS · 7.4/m
RivetingCricket#2137
Rakan · Support
3 / 8 / 11
63.6% KP
6,235
7.9% share
8,659g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
