Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 114 days ago
9 / 8 / 3
K / D / A
63.2%
Kill participation
1,263.1
Damage / min
15,265g
496.4 gold / min
31
13 placed · 1 cleared
259
8.4 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
2
Inhibitors
0
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNapoléon of Top#RKO
Yorick · Top
13 / 3 / 9
39.3% KP
30,840
18.9% share
14,304g
243 CS · 7.9/m
Kiko#007
Skarner · Jungle
10 / 4 / 28
67.9% KP
36,404
22.3% share
13,685g
137 CS · 4.5/m
zwaker#T1WIN
Sylas · Mid
12 / 4 / 19
55.4% KP
38,140
23.3% share
13,895g
220 CS · 7.2/m
U Shield I KILL#EUW
Kai'Sa · ADC
21 / 4 / 13
60.7% KP
41,807
25.6% share
17,982g
256 CS · 8.3/m
Nitenroc#TTV
Blitzcrank · Support
0 / 4 / 37
66.1% KP
16,251
9.9% share
9,059g
12 CS · 0.4/m
Red side
Defeat2TA zyo#1412
Irelia · Top
3 / 11 / 4
36.8% KP
24,910
20% share
12,447g
254 CS · 8.3/m
rar uwu meow#meow
Nunu & Willump · Jungle
4 / 8 / 8
63.2% KP
18,555
14.9% share
12,156g
169 CS · 5.5/m
Nano#AFW
Syndra · Mid
9 / 8 / 3
63.2% KP
38,840
31.2% share
15,265g
259 CS · 8.4/m
害怕999#hirm
Draven · ADC
3 / 13 / 5
42.1% KP
33,161
26.6% share
13,713g
225 CS · 7.3/m
Xiveris#Supp
Alistar · Support
0 / 16 / 10
52.6% KP
9,020
7.2% share
7,573g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
