Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 114 days ago
0 / 3 / 18
K / D / A
47.4%
Kill participation
252.1
Damage / min
8,289g
315.4 gold / min
85
40 placed · 4 cleared
37
1.4 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatByron Love#1v9
Rumble · Top
6 / 12 / 5
50% KP
28,176
29.2% share
11,871g
156 CS · 5.9/m
Sjurdt#EUW
Jarvan IV · Jungle
7 / 6 / 8
68.2% KP
15,836
16.4% share
12,075g
187 CS · 7.1/m
Tziz#EUW
Lissandra · Mid
2 / 5 / 6
36.4% KP
15,251
15.8% share
8,925g
196 CS · 7.5/m
Évangelyne#BELGE
Ezreal · ADC
3 / 5 / 7
45.5% KP
19,762
20.5% share
12,688g
245 CS · 9.3/m
PCS Moule frite#MIAM
Elise · Support
4 / 10 / 7
50% KP
17,404
18% share
8,761g
29 CS · 1.1/m
Red side
VictoryGASSY#TROLL
Singed · Top
6 / 5 / 6
31.6% KP
17,492
16.2% share
12,556g
225 CS · 8.6/m
NEYMAR#67JR
Xin Zhao · Jungle
13 / 6 / 9
57.9% KP
29,447
27.2% share
13,993g
183 CS · 7/m
SmallBugi#EUW
LeBlanc · Mid
14 / 3 / 6
52.6% KP
29,391
27.1% share
13,669g
195 CS · 7.4/m
twtv ALLXlol#78901
Sivir · ADC
5 / 5 / 7
31.6% KP
25,312
23.4% share
14,832g
258 CS · 9.8/m
Nano#AFW
Karma · Support
0 / 3 / 18
47.4% KP
6,626
6.1% share
8,289g
37 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
