Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 113 days ago
11 / 3 / 9
K / D / A
46.5%
Kill participation
1,338.3
Damage / min
14,375g
553.9 gold / min
23
10 placed · 3 cleared
252
9.7 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatblueskies777#EUW
Anivia · Top
4 / 6 / 5
31% KP
16,931
19.1% share
9,964g
205 CS · 7.9/m
Wakuwa#Wak
Skarner · Jungle
7 / 11 / 9
55.2% KP
13,214
14.9% share
11,272g
134 CS · 5.2/m
Mr useful#361
Ekko · Mid
6 / 6 / 4
34.5% KP
20,016
22.5% share
11,109g
236 CS · 9.1/m
LOTHEN#gabi
Ezreal · ADC
10 / 13 / 9
65.5% KP
30,125
33.9% share
12,574g
153 CS · 5.9/m
Myrtus#P38
Rell · Support
2 / 7 / 20
75.9% KP
8,581
9.7% share
8,390g
27 CS · 1/m
Red side
VictoryFrank Lundy#AGENT
Viktor · Top
5 / 4 / 8
30.2% KP
27,178
17.6% share
10,901g
187 CS · 7.2/m
Corvo Attano#11111
Kha'Zix · Jungle
4 / 5 / 12
37.2% KP
23,984
15.6% share
11,141g
181 CS · 7/m
Nano#AFW
Syndra · Mid
11 / 3 / 9
46.5% KP
34,729
22.5% share
14,375g
252 CS · 9.7/m
SLENDOOOO#DAC
Draven · ADC
20 / 7 / 9
67.4% KP
58,006
37.6% share
23,108g
258 CS · 9.9/m
Serenity#2551
Leona · Support
3 / 10 / 22
58.1% KP
10,282
6.7% share
9,858g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
