Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 112 days ago
12 / 2 / 6
K / D / A
81.8%
Kill participation
1,466.8
Damage / min
17,597g
587.9 gold / min
23
12 placed · 1 cleared
325
10.9 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFandaniel#37564
Garen · Top
10 / 6 / 3
30.2% KP
31,736
28.4% share
14,529g
261 CS · 8.7/m
22 07 2024#Aral
Rengar · Jungle
14 / 4 / 6
46.5% KP
33,698
30.2% share
14,707g
240 CS · 8/m
ginsengstacy#EUW
Vladimir · Mid
2 / 1 / 8
23.3% KP
12,374
11.1% share
12,976g
281 CS · 9.4/m
DIM demonadc#TOMSK
Ezreal · ADC
9 / 5 / 6
34.9% KP
21,177
19% share
16,251g
268 CS · 9/m
Mercenary#7777
Camille · Support
8 / 6 / 7
34.9% KP
12,573
11.3% share
9,659g
35 CS · 1.2/m
Red side
DefeatKeReMBo10#1000
Yone · Top
0 / 16 / 1
4.5% KP
19,046
16.5% share
9,669g
229 CS · 7.7/m
twtv pcelicalol#twtv
Shaco · Jungle
7 / 3 / 8
68.2% KP
22,990
20% share
13,020g
209 CS · 7/m
Nano#AFW
Ryze · Mid
12 / 2 / 6
81.8% KP
43,905
38.1% share
17,597g
325 CS · 10.9/m
LoveLadyButGod#More
Karthus · ADC
3 / 13 / 3
27.3% KP
24,011
20.8% share
12,688g
270 CS · 9/m
everythinginside#me0
Karma · Support
0 / 9 / 16
72.7% KP
5,212
4.5% share
8,224g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
