Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 111 days ago
5 / 7 / 6
K / D / A
73.3%
Kill participation
699.8
Damage / min
11,059g
409.3 gold / min
19
8 placed · 1 cleared
233
8.6 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTomem#ill
Jayce · Top
8 / 2 / 8
51.6% KP
22,706
23.2% share
13,127g
203 CS · 7.5/m
Zed Abuser#Zed1
Jarvan IV · Jungle
2 / 4 / 22
77.4% KP
13,060
13.3% share
10,805g
150 CS · 5.6/m
PLOW KerZes#EUW
Ahri · Mid
7 / 1 / 13
64.5% KP
24,859
25.4% share
13,106g
227 CS · 8.4/m
bileğin kırılır#kazor
Yunara · ADC
13 / 5 / 9
71% KP
28,785
29.4% share
16,713g
207 CS · 7.7/m
MANNELIG#EU1
Thresh · Support
1 / 3 / 23
77.4% KP
8,450
8.6% share
8,516g
43 CS · 1.6/m
Red side
DefeatLesbian princess#UwU
Singed · Top
0 / 7 / 8
53.3% KP
14,033
19.3% share
8,349g
191 CS · 7.1/m
Kyr0j1n#RENGO
Graves · Jungle
5 / 5 / 4
60% KP
15,148
20.8% share
12,471g
218 CS · 8.1/m
Nano#AFW
Sylas · Mid
5 / 7 / 6
73.3% KP
18,906
26% share
11,059g
233 CS · 8.6/m
sacoche vespa#2069
Tristana · ADC
5 / 8 / 3
53.3% KP
19,948
27.4% share
11,993g
207 CS · 7.7/m
Davidthehoff#EUNE
Karma · Support
0 / 5 / 10
66.7% KP
4,774
6.6% share
6,582g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
