Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 110 days ago
11 / 5 / 16
K / D / A
79.4%
Kill participation
1,704.7
Damage / min
14,850g
474.2 gold / min
27
13 placed · 1 cleared
230
7.3 CS / min
Objective control
1
Dragons
2
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGASSY#TROLL
Sion · Top
3 / 7 / 15
46.2% KP
16,059
12% share
10,433g
143 CS · 4.6/m
EL MATADOR JANIS#270
Nidalee · Jungle
7 / 6 / 16
59% KP
19,024
14.2% share
13,861g
193 CS · 6.2/m
Phenomeno#007
Akshan · Mid
6 / 5 / 14
51.3% KP
30,262
22.6% share
11,707g
196 CS · 6.3/m
c0st0m#dane
Jhin · ADC
17 / 6 / 11
71.8% KP
40,326
30.2% share
19,996g
287 CS · 9.2/m
Lettuce end peas#wpgg
Elise · Support
6 / 10 / 16
56.4% KP
27,991
20.9% share
11,139g
52 CS · 1.7/m
Red side
DefeatJACKPOT#GAMBA
Ambessa · Top
6 / 6 / 5
32.4% KP
23,921
16.8% share
13,406g
256 CS · 8.2/m
Lapishorcux#EUW
Hecarim · Jungle
9 / 5 / 9
52.9% KP
25,187
17.7% share
15,416g
264 CS · 8.4/m
Nano#AFW
Cassiopeia · Mid
11 / 5 / 16
79.4% KP
53,385
37.6% share
14,850g
230 CS · 7.3/m
veXon#hyvn
Ezreal · ADC
7 / 10 / 4
32.4% KP
29,215
20.6% share
12,483g
194 CS · 6.2/m
faultiness#aaaaa
Pyke · Support
1 / 13 / 15
47.1% KP
10,439
7.3% share
8,331g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
