Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 110 days ago
10 / 7 / 16
K / D / A
70.3%
Kill participation
1,236.6
Damage / min
17,452g
486.4 gold / min
47
16 placed · 2 cleared
318
8.9 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbigbossasos#bba
Ornn · Top
4 / 13 / 9
35.1% KP
27,052
17.9% share
12,692g
240 CS · 6.7/m
Zanzarah#1996
Udyr · Jungle
12 / 7 / 16
75.7% KP
39,280
26% share
16,893g
218 CS · 6.1/m
Nano#AFW
Ryze · Mid
10 / 7 / 16
70.3% KP
44,374
29.4% share
17,452g
318 CS · 8.9/m
RICK GRIMES#TWDWT
Caitlyn · ADC
6 / 9 / 10
43.2% KP
24,917
16.5% share
15,549g
241 CS · 6.7/m
KC Aymen#0121
Bard · Support
5 / 9 / 19
64.9% KP
15,212
10.1% share
11,493g
22 CS · 0.6/m
Red side
Victoryiwanan#7596
Gwen · Top
4 / 9 / 10
31.8% KP
47,957
22.7% share
15,365g
272 CS · 7.6/m
Rayn#Murim
Lee Sin · Jungle
8 / 5 / 13
47.7% KP
29,460
14% share
16,359g
252 CS · 7/m
Adapt to me#123
Akali · Mid
11 / 10 / 6
38.6% KP
46,194
21.9% share
16,163g
242 CS · 6.7/m
Allié 1#POE
Yasuo · ADC
15 / 10 / 11
59.1% KP
59,003
28% share
18,620g
245 CS · 6.8/m
Knurble Lux#EUW
Lux · Support
6 / 3 / 25
70.5% KP
28,477
13.5% share
14,291g
74 CS · 2.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
