Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Irelia
Victory
Ranked Solo/Duo · 110 days ago
8 / 7 / 9
K / D / A
51.5%
Kill participation
1,206
Damage / min
15,529g
554.6 gold / min
24
14 placed · 0 cleared
284
10.1 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJudgement#CN1
Karma · Top
1 / 6 / 14
45.5% KP
20,126
17% share
9,985g
175 CS · 6.3/m
Skeanz#Neil
Lee Sin · Jungle
13 / 2 / 9
66.7% KP
29,216
24.7% share
15,320g
224 CS · 8/m
Nano#AFW
Irelia · Mid
8 / 7 / 9
51.5% KP
33,769
28.6% share
15,529g
284 CS · 10.1/m
wx PaoPaoPW#EUW
Aurelion Sol · ADC
11 / 0 / 11
66.7% KP
30,370
25.7% share
14,638g
215 CS · 7.7/m
KassaBoostOnly1#Kassa
Leona · Support
0 / 2 / 18
54.5% KP
4,726
4% share
7,509g
26 CS · 0.9/m
Red side
DefeatMonFriizo#EUW
Sion · Top
1 / 8 / 10
64.7% KP
21,428
24.1% share
10,258g
203 CS · 7.3/m
KING SUMBUL#ZYQX
Bel'Veth · Jungle
6 / 6 / 3
52.9% KP
10,087
11.3% share
11,841g
191 CS · 6.8/m
Simpli#000
Locke · Mid
8 / 5 / 3
64.7% KP
21,940
24.6% share
12,110g
209 CS · 7.5/m
Garfield#liz
Ezreal · ADC
0 / 5 / 4
23.5% KP
21,771
24.5% share
11,505g
251 CS · 9/m
yebit#haha
Camille · Support
2 / 9 / 5
41.2% KP
13,805
15.5% share
8,100g
48 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
