Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 109 days ago
8 / 3 / 17
K / D / A
52.1%
Kill participation
1,279.5
Damage / min
17,643g
469 gold / min
57
15 placed · 8 cleared
316
8.4 CS / min
Objective control
3
Dragons
2
Baron
12
Towers
4
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryClodo calibré#BOUSE
Renekton · Top
7 / 6 / 10
35.4% KP
33,570
17.9% share
15,181g
257 CS · 6.8/m
AitchAre#6767
Aatrox · Jungle
11 / 8 / 14
52.1% KP
39,677
21.1% share
17,312g
281 CS · 7.5/m
Nano#AFW
Cassiopeia · Mid
8 / 3 / 17
52.1% KP
48,132
25.6% share
17,643g
316 CS · 8.4/m
twtv 44teca#4teca
Syndra · ADC
16 / 5 / 15
64.6% KP
44,318
23.6% share
20,547g
284 CS · 7.5/m
pparu#plush
Pantheon · Support
6 / 8 / 21
56.3% KP
22,305
11.9% share
12,828g
34 CS · 0.9/m
Red side
DefeatCaucha#148
K'Sante · Top
5 / 5 / 12
56.7% KP
30,101
20.3% share
13,205g
218 CS · 5.8/m
i like turtles#zzzz
Elise · Jungle
6 / 12 / 6
40% KP
28,684
19.3% share
14,466g
252 CS · 6.7/m
SOLNEX#EUW
Yone · Mid
10 / 5 / 10
66.7% KP
42,495
28.6% share
19,684g
304 CS · 8.1/m
DahVysx#woof
Jhin · ADC
7 / 9 / 9
53.3% KP
36,677
24.7% share
18,899g
325 CS · 8.6/m
EL MATADOR JANIS#270
Rell · Support
2 / 17 / 16
60% KP
10,579
7.1% share
9,871g
27 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
