Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Defeat
Ranked Solo/Duo · 109 days ago
0 / 3 / 15
K / D / A
68.2%
Kill participation
313.8
Damage / min
8,232g
271.2 gold / min
87
39 placed · 7 cleared
33
1.1 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHazel#20 10
Varus · Top
4 / 9 / 7
50% KP
35,129
32.5% share
12,209g
221 CS · 7.3/m
Évangelille#LILLE
Nidalee · Jungle
2 / 6 / 5
31.8% KP
7,464
6.9% share
11,334g
227 CS · 7.5/m
Олежа McLovin#ICON
Yone · Mid
3 / 7 / 4
31.8% KP
15,428
14.3% share
12,063g
280 CS · 9.2/m
ZYB gen4#KR01
Tristana · ADC
13 / 6 / 3
72.7% KP
40,459
37.5% share
17,383g
279 CS · 9.2/m
Nano#AFW
Karma · Support
0 / 3 / 15
68.2% KP
9,523
8.8% share
8,232g
33 CS · 1.1/m
Red side
Victoryyebit#haha
Jax · Top
7 / 3 / 7
45.2% KP
22,575
20.3% share
13,635g
263 CS · 8.7/m
Skeanz#Neil
Skarner · Jungle
6 / 6 / 15
67.7% KP
20,560
18.5% share
12,988g
187 CS · 6.2/m
TWTV OnlySpatula#999
Hwei · Mid
10 / 3 / 9
61.3% KP
35,472
31.9% share
17,607g
270 CS · 8.9/m
MetroArcher#EUW
Caitlyn · ADC
6 / 6 / 9
48.4% KP
19,481
17.5% share
16,591g
238 CS · 7.8/m
ttv ronaldoo#1234
Seraphine · Support
2 / 4 / 18
64.5% KP
13,026
11.7% share
10,264g
40 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
