Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 108 days ago
7 / 3 / 11
K / D / A
66.7%
Kill participation
801.4
Damage / min
11,074g
505.7 gold / min
17
6 placed · 1 cleared
178
8.1 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLesbian princess#UwU
Ornn · Top
1 / 4 / 3
23.5% KP
7,352
12.5% share
6,964g
165 CS · 7.5/m
legacy#0206
Viego · Jungle
8 / 5 / 1
52.9% KP
11,204
19.1% share
11,964g
166 CS · 7.6/m
13 12 az sam lud#sobi
Taliyah · Mid
3 / 7 / 4
41.2% KP
11,865
20.2% share
8,190g
152 CS · 6.9/m
BERSERK#ガッツ
Ezreal · ADC
2 / 7 / 10
70.6% KP
20,328
34.6% share
9,323g
158 CS · 7.2/m
ttv SCPX#xdd
Seraphine · Support
3 / 4 / 10
76.5% KP
8,044
13.7% share
6,880g
31 CS · 1.4/m
Red side
VictoryLittle Fool#00000
Yone · Top
5 / 1 / 2
25.9% KP
13,815
20.7% share
11,476g
246 CS · 11.2/m
33 ANS PUCEAU#CHOIX
Ivern · Jungle
1 / 4 / 14
55.6% KP
7,891
11.8% share
8,835g
133 CS · 6.1/m
Nano#AFW
Sylas · Mid
7 / 3 / 11
66.7% KP
17,551
26.3% share
11,074g
178 CS · 8.1/m
firbenet#DKK
Senna · ADC
7 / 2 / 6
48.1% KP
14,322
21.5% share
11,297g
156 CS · 7.1/m
Babe Caps#EUW
Pyke · Support
7 / 7 / 15
81.5% KP
13,057
19.6% share
9,212g
23 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
