Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Defeat
Ranked Solo/Duo · 108 days ago
10 / 7 / 9
K / D / A
63.3%
Kill participation
1,502.2
Damage / min
15,832g
537.6 gold / min
22
9 placed · 1 cleared
262
8.9 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGASSY#TROLL
Singed · Top
4 / 10 / 14
45% KP
25,419
18% share
9,931g
148 CS · 5/m
Xally#016
Skarner · Jungle
12 / 4 / 22
85% KP
32,036
22.6% share
14,658g
164 CS · 5.6/m
BAR MOJITO#MACA
Galio · Mid
6 / 7 / 16
55% KP
28,798
20.3% share
11,370g
188 CS · 6.4/m
MetroArcher#EUW
Caitlyn · ADC
17 / 4 / 13
75% KP
43,045
30.4% share
19,902g
228 CS · 7.7/m
Goldmen#TOP
Leona · Support
1 / 5 / 32
82.5% KP
12,219
8.6% share
10,136g
34 CS · 1.2/m
Red side
DefeatBrrou Swain#EUW
Akali · Top
6 / 6 / 8
46.7% KP
20,475
17.9% share
10,519g
169 CS · 5.7/m
Deni Avdija#EUWW
Hecarim · Jungle
8 / 6 / 12
66.7% KP
25,013
21.8% share
13,700g
213 CS · 7.2/m
Nano#AFW
Tristana · Mid
10 / 7 / 9
63.3% KP
44,240
38.6% share
15,832g
262 CS · 8.9/m
Purple Hyacinth#Aimer
Fiora · ADC
2 / 11 / 7
30% KP
13,869
12.1% share
9,930g
151 CS · 5.1/m
før vi går hjem#ykey
Nautilus · Support
4 / 11 / 18
73.3% KP
11,017
9.6% share
9,702g
16 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
