Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Defeat
Ranked Solo/Duo · 108 days ago
17 / 3 / 5
K / D / A
66.7%
Kill participation
969.4
Damage / min
18,134g
579.4 gold / min
36
15 placed · 6 cleared
289
9.2 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatIlinalping#1245
Trundle · Top
2 / 10 / 9
33.3% KP
10,929
11.6% share
8,834g
119 CS · 3.8/m
Ronaldo Fenômeno#BR10
Kindred · Jungle
7 / 3 / 6
39.4% KP
19,861
21% share
12,751g
232 CS · 7.4/m
Crankxxx#0505
Smolder · Mid
5 / 7 / 10
45.5% KP
23,462
24.8% share
14,111g
270 CS · 8.6/m
Nano#AFW
Mel · ADC
17 / 3 / 5
66.7% KP
30,341
32.1% share
18,134g
289 CS · 9.2/m
Asuka#vxsyx
Thresh · Support
2 / 4 / 19
63.6% KP
9,991
10.6% share
8,919g
24 CS · 0.8/m
Red side
VictorySala v3#Italy
Gnar · Top
4 / 4 / 3
25.9% KP
12,211
12.8% share
12,512g
267 CS · 8.5/m
ReZero#Ram
Jarvan IV · Jungle
10 / 9 / 11
77.8% KP
22,813
23.9% share
15,973g
232 CS · 7.4/m
azur et asmar#paix
Malzahar · Mid
6 / 5 / 6
44.4% KP
30,611
32.1% share
12,927g
249 CS · 8/m
TwTv Keksereslol#Kekis
Irelia · ADC
4 / 8 / 3
25.9% KP
12,216
12.8% share
14,590g
246 CS · 7.9/m
Dekap#EUW
Senna · Support
3 / 8 / 11
51.9% KP
17,572
18.4% share
10,664g
36 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
