Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 107 days ago
10 / 2 / 5
K / D / A
57.7%
Kill participation
793.6
Damage / min
12,355g
487.1 gold / min
29
12 placed · 6 cleared
228
9 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNapoléon of Top#RKO
Zac · Top
6 / 2 / 10
61.5% KP
16,480
21.8% share
10,464g
198 CS · 7.8/m
Sanes#SNS
Rammus · Jungle
3 / 3 / 18
80.8% KP
7,234
9.6% share
9,312g
136 CS · 5.4/m
Nano#AFW
Jayce · Mid
10 / 2 / 5
57.7% KP
20,132
26.6% share
12,355g
228 CS · 9/m
Lowfire125#EUW
Kai'Sa · ADC
5 / 3 / 13
69.2% KP
23,081
30.5% share
13,486g
224 CS · 8.8/m
osurdum kac#sei
Nautilus · Support
2 / 6 / 16
69.2% KP
8,751
11.6% share
7,840g
16 CS · 0.6/m
Red side
DefeatTHEEEKIIING#KING
Olaf · Top
1 / 10 / 2
18.8% KP
23,346
28.1% share
8,720g
178 CS · 7/m
Koldo#1233
Poppy · Jungle
3 / 4 / 8
68.8% KP
14,244
17.1% share
9,585g
173 CS · 6.8/m
Brevitate Vitae#EUW
Akali · Mid
4 / 3 / 2
37.5% KP
13,647
16.4% share
9,755g
220 CS · 8.7/m
whitearmor#0001
Draven · ADC
7 / 3 / 3
62.5% KP
24,620
29.6% share
13,428g
241 CS · 9.5/m
Yolli#woof
Thresh · Support
1 / 6 / 11
75% KP
7,296
8.8% share
6,991g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
