Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 107 days ago
13 / 4 / 14
K / D / A
75%
Kill participation
1,243.8
Damage / min
16,032g
505.5 gold / min
35
17 placed · 9 cleared
284
9 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLittle Fool#00000
Yasuo · Top
4 / 5 / 6
33.3% KP
17,799
16.2% share
13,276g
291 CS · 9.2/m
GCTK#king
Evelynn · Jungle
4 / 10 / 5
30% KP
16,017
14.6% share
11,445g
175 CS · 5.5/m
Mickey Mouse#SZN
Syndra · Mid
2 / 7 / 4
20% KP
17,479
15.9% share
10,824g
263 CS · 8.3/m
Serenity#2551
Nilah · ADC
20 / 6 / 5
83.3% KP
48,126
43.8% share
25,423g
310 CS · 9.8/m
ARI OF OLYMPUS#god
Leona · Support
0 / 9 / 23
76.7% KP
10,381
9.5% share
10,103g
31 CS · 1/m
Red side
DefeatTWTV KAAGAROO#EUW11
Trundle · Top
2 / 7 / 10
33.3% KP
13,387
9.9% share
12,397g
222 CS · 7/m
Kokoro#1206
Nidalee · Jungle
15 / 2 / 12
75% KP
39,409
29.2% share
18,324g
290 CS · 9.1/m
Nano#AFW
Jayce · Mid
13 / 4 / 14
75% KP
39,450
29.3% share
16,032g
284 CS · 9/m
Évangelille#LILLE
Swain · ADC
5 / 8 / 16
58.3% KP
28,240
21% share
12,372g
198 CS · 6.2/m
Merracebear#EUW
Senna · Support
1 / 9 / 24
69.4% KP
14,303
10.6% share
10,279g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
