Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Irelia
Victory
Ranked Solo/Duo · 106 days ago
7 / 4 / 5
K / D / A
38.7%
Kill participation
735.1
Damage / min
12,481g
576 gold / min
14
9 placed · 1 cleared
229
10.6 CS / min
Objective control
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatreo#peace
Malphite · Top
4 / 5 / 3
41.2% KP
12,433
22.8% share
7,338g
138 CS · 6.4/m
TESTOMASCHINERY#2703
Lee Sin · Jungle
5 / 9 / 4
52.9% KP
12,970
23.8% share
9,015g
133 CS · 6.1/m
Phenomeno#007
Akshan · Mid
4 / 8 / 4
47.1% KP
13,902
25.5% share
7,453g
108 CS · 5/m
Aliquis#1337
Seraphine · ADC
3 / 3 / 6
52.9% KP
12,196
22.4% share
9,197g
204 CS · 9.4/m
reverie#333
Sona · Support
1 / 6 / 11
70.6% KP
3,040
5.6% share
6,082g
21 CS · 1/m
Red side
Victoryluisjim#EUW
Vladimir · Top
9 / 1 / 5
45.2% KP
17,106
23.5% share
12,294g
219 CS · 10.1/m
Revenger#EUW
Zyra · Jungle
7 / 2 / 13
64.5% KP
15,984
22% share
11,499g
166 CS · 7.7/m
Nano#AFW
Irelia · Mid
7 / 4 / 5
38.7% KP
15,927
21.9% share
12,481g
229 CS · 10.6/m
FaseFlax#4Jhin
Jhin · ADC
4 / 3 / 10
45.2% KP
9,366
12.9% share
11,235g
200 CS · 9.2/m
KappaChungiLungi#DELUX
Vi · Support
4 / 7 / 14
58.1% KP
14,283
19.7% share
7,439g
15 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
