Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 106 days ago
0 / 7 / 19
K / D / A
63.3%
Kill participation
375.1
Damage / min
8,925g
278 gold / min
82
35 placed · 7 cleared
31
1 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBAR CHUPITO#SELE
Gnar · Top
3 / 7 / 12
33.3% KP
35,542
20.7% share
11,897g
225 CS · 7/m
Pikaru#goat
Locke · Jungle
9 / 5 / 7
35.6% KP
26,935
15.7% share
14,671g
238 CS · 7.4/m
iwanan#7596
Naafiri · Mid
20 / 6 / 9
64.4% KP
57,241
33.3% share
16,716g
210 CS · 6.5/m
Henga#4000
Vel'Koz · ADC
12 / 5 / 7
42.2% KP
42,108
24.5% share
16,149g
232 CS · 7.2/m
nznm#5424
Nautilus · Support
1 / 7 / 20
46.7% KP
10,157
5.9% share
9,667g
24 CS · 0.7/m
Red side
VictoryMiyamoto Musashi#Leaf
Singed · Top
3 / 8 / 17
66.7% KP
22,762
17.4% share
14,000g
262 CS · 8.2/m
Zanzarah#1996
Trundle · Jungle
3 / 13 / 17
66.7% KP
20,073
15.3% share
12,013g
171 CS · 5.3/m
styropianzserem#EUW
Tristana · Mid
13 / 11 / 5
60% KP
38,812
29.6% share
18,313g
260 CS · 8.1/m
star zall#twtv
Veigar · ADC
11 / 7 / 8
63.3% KP
37,281
28.5% share
18,536g
275 CS · 8.6/m
Nano#AFW
Karma · Support
0 / 7 / 19
63.3% KP
12,040
9.2% share
8,925g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
