Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 106 days ago
5 / 2 / 13
K / D / A
52.9%
Kill participation
907.6
Damage / min
13,656g
458.3 gold / min
42
13 placed · 4 cleared
280
9.4 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKozi#UCAM
Ambessa · Top
4 / 7 / 8
63.2% KP
27,644
28% share
11,376g
197 CS · 6.6/m
Koldo#1233
Qiyana · Jungle
9 / 9 / 7
84.2% KP
24,640
24.9% share
13,927g
195 CS · 6.5/m
star zall#twtv
Veigar · Mid
2 / 6 / 1
15.8% KP
12,983
13.1% share
10,624g
250 CS · 8.4/m
detdert adc acc#RANK1
Xerath · ADC
2 / 4 / 6
42.1% KP
23,330
23.6% share
11,617g
265 CS · 8.9/m
Dеlеtеd#Meow
Camille · Support
2 / 8 / 7
47.4% KP
10,273
10.4% share
9,558g
37 CS · 1.2/m
Red side
VictoryAitchAre#6767
Darius · Top
6 / 8 / 4
29.4% KP
18,632
17.5% share
12,171g
194 CS · 6.5/m
MR PRINCE#ily12
Talon · Jungle
7 / 5 / 8
44.1% KP
18,861
17.7% share
13,372g
243 CS · 8.2/m
Nano#AFW
Orianna · Mid
5 / 2 / 13
52.9% KP
27,046
25.4% share
13,656g
280 CS · 9.4/m
PXS Shy Carry#2026
Jhin · ADC
15 / 2 / 6
61.8% KP
28,889
27.1% share
18,171g
314 CS · 10.5/m
Marty Supreme#BEAST
Karma · Support
1 / 2 / 25
76.5% KP
13,027
12.2% share
9,821g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
