Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 105 days ago
5 / 9 / 11
K / D / A
66.7%
Kill participation
918.7
Damage / min
12,231g
415.1 gold / min
22
13 placed · 2 cleared
217
7.4 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCaucha#148
Ambessa · Top
5 / 5 / 3
20.5% KP
36,891
27.5% share
12,165g
242 CS · 8.2/m
Blame jg for#911
Rengar · Jungle
6 / 4 / 11
43.6% KP
22,577
16.8% share
13,766g
218 CS · 7.4/m
iwanan#7596
Aurora · Mid
13 / 5 / 8
53.8% KP
31,946
23.8% share
13,168g
177 CS · 6/m
bileğin kırılır#kazor
Cassiopeia · ADC
13 / 5 / 9
56.4% KP
32,493
24.2% share
16,753g
262 CS · 8.9/m
Palm#PaIm
Nami · Support
2 / 5 / 23
64.1% KP
10,244
7.6% share
9,560g
27 CS · 0.9/m
Red side
DefeatGiyuuMagedSanta#Zeal
Nasus · Top
1 / 6 / 7
33.3% KP
22,025
21.5% share
9,948g
186 CS · 6.3/m
Harvey Specter#0008
Talon · Jungle
11 / 7 / 4
62.5% KP
22,728
22.2% share
14,341g
210 CS · 7.1/m
Nano#AFW
Orianna · Mid
5 / 9 / 11
66.7% KP
27,071
26.5% share
12,231g
217 CS · 7.4/m
SRAMON#GUWNO
Jhin · ADC
7 / 6 / 5
50% KP
21,407
20.9% share
12,750g
205 CS · 7/m
Fogzy#0000
Poppy · Support
0 / 11 / 3
12.5% KP
8,982
8.8% share
6,968g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
