Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 105 days ago
13 / 5 / 4
K / D / A
63%
Kill participation
1,755.2
Damage / min
19,400g
580 gold / min
35
12 placed · 4 cleared
287
8.6 CS / min
Objective control
1
Dragons
2
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
9
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMiyamoto Musashi#Leaf
Singed · Top
2 / 6 / 10
44.4% KP
31,529
20.3% share
12,110g
245 CS · 7.3/m
GiyuuMagedSanta#Zeal
Nocturne · Jungle
7 / 7 / 8
55.6% KP
22,976
14.8% share
14,301g
233 CS · 7/m
twtv 44teca#4teca
Syndra · Mid
5 / 5 / 5
37% KP
29,119
18.8% share
13,583g
278 CS · 8.3/m
Nano#AFW
Ezreal · ADC
13 / 5 / 4
63% KP
58,712
37.9% share
19,400g
287 CS · 8.6/m
KindheartedQueen#Gentl
Karma · Support
0 / 6 / 14
51.9% KP
12,666
8.2% share
9,522g
46 CS · 1.4/m
Red side
VictoryGovno Smrdljivo#GOVNO
Fiora · Top
5 / 7 / 3
27.6% KP
24,203
18.6% share
15,425g
303 CS · 9.1/m
Nova Frickin#Crono
Aatrox · Jungle
6 / 7 / 5
37.9% KP
30,853
23.8% share
14,440g
286 CS · 8.6/m
SeRiN1#EUW
Akali · Mid
11 / 5 / 2
44.8% KP
36,276
27.9% share
17,615g
326 CS · 9.7/m
Donna Hamilton#EUW
Senna · ADC
5 / 4 / 11
55.2% KP
26,143
20.1% share
16,005g
283 CS · 8.5/m
Stendinho 10#lrd
Shen · Support
2 / 4 / 14
55.2% KP
12,317
9.5% share
9,661g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
