Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Irelia
Defeat
Ranked Solo/Duo · 104 days ago
5 / 8 / 7
K / D / A
46.2%
Kill participation
1,000.3
Damage / min
12,767g
430.8 gold / min
26
11 placed · 3 cleared
283
9.6 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNano#AFW
Irelia · Top
5 / 8 / 7
46.2% KP
29,641
24.3% share
12,767g
283 CS · 9.6/m
Red block#999
Kha'Zix · Jungle
6 / 11 / 6
46.2% KP
21,242
17.4% share
13,376g
184 CS · 6.2/m
TWTV OnlySpatula#999
Hwei · Mid
4 / 3 / 5
34.6% KP
27,217
22.3% share
12,109g
268 CS · 9/m
ttv CollionLoL#SUBYO
Kai'Sa · ADC
8 / 5 / 3
42.3% KP
33,575
27.5% share
17,610g
281 CS · 9.5/m
Cunamiflo1#cro
Nautilus · Support
3 / 10 / 13
61.5% KP
10,463
8.6% share
9,282g
23 CS · 0.8/m
Red side
VictoryShadow of game#EUW
Renekton · Top
5 / 7 / 8
35.1% KP
20,907
19.8% share
11,588g
225 CS · 7.6/m
MŁODY KASZTAN#TORTA
Xin Zhao · Jungle
20 / 3 / 7
73% KP
37,930
36% share
19,126g
261 CS · 8.8/m
Tziz#EUW
Mel · Mid
5 / 4 / 6
29.7% KP
16,742
15.9% share
13,243g
284 CS · 9.6/m
Katashi#Mid
Ziggs · ADC
6 / 4 / 11
45.9% KP
25,400
24.1% share
15,846g
271 CS · 9.1/m
everythinginside#me0
Karma · Support
1 / 8 / 22
62.2% KP
4,446
4.2% share
9,720g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
