Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 104 days ago
16 / 3 / 10
K / D / A
63.4%
Kill participation
1,308.4
Damage / min
18,923g
591.7 gold / min
28
5 placed · 7 cleared
308
9.6 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAvecToutLRespect#SAMY
Pantheon · Top
9 / 11 / 1
40% KP
24,224
24.8% share
12,964g
194 CS · 6.1/m
AitchAre#6767
Aatrox · Jungle
2 / 8 / 8
40% KP
19,527
20% share
11,800g
235 CS · 7.3/m
SoulsOblivion#1298
Ornn · Mid
2 / 4 / 4
24% KP
9,947
10.2% share
10,074g
214 CS · 6.7/m
Faquarl#Sams
Mel · ADC
10 / 9 / 1
44% KP
24,719
25.3% share
15,164g
263 CS · 8.2/m
moonou#doc
Seraphine · Support
2 / 9 / 12
56% KP
19,204
19.7% share
9,059g
34 CS · 1.1/m
Red side
Victorytwtv reljaeuw#2004
Twisted Fate · Top
11 / 9 / 11
53.7% KP
30,551
23.8% share
16,849g
209 CS · 6.5/m
ImInTheDarkHere#ATROX
Darius · Jungle
9 / 5 / 7
39% KP
22,018
17.2% share
14,211g
209 CS · 6.5/m
Nano#AFW
Akali · Mid
16 / 3 / 10
63.4% KP
41,846
32.6% share
18,923g
308 CS · 9.6/m
Predator 05#EUW
Karthus · ADC
5 / 3 / 11
39% KP
26,724
20.8% share
14,684g
267 CS · 8.3/m
Euthymia#999
Nami · Support
0 / 5 / 23
56.1% KP
7,037
5.5% share
9,942g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
