Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Irelia
Victory
Ranked Solo/Duo · 104 days ago
9 / 3 / 7
K / D / A
43.2%
Kill participation
1,116.7
Damage / min
16,015g
622.7 gold / min
25
10 placed · 2 cleared
287
11.2 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBAR MOJITO#MACA
Aurora · Top
5 / 7 / 2
28% KP
20,149
21.8% share
9,156g
173 CS · 6.7/m
Koldo#1233
Qiyana · Jungle
9 / 5 / 4
52% KP
19,809
21.4% share
13,421g
170 CS · 6.6/m
BERSERK#ガッツ
Taliyah · Mid
0 / 13 / 6
24% KP
15,367
16.6% share
7,556g
168 CS · 6.5/m
Évangelille#LILLE
Sivir · ADC
7 / 7 / 6
52% KP
27,772
30.1% share
13,258g
219 CS · 8.5/m
Traaper#EUW92
Lulu · Support
4 / 5 / 12
64% KP
9,288
10.1% share
8,501g
33 CS · 1.3/m
Red side
VictoryNano#AFW
Irelia · Top
9 / 3 / 7
43.2% KP
28,719
31% share
16,015g
287 CS · 11.2/m
Red block#999
Lee Sin · Jungle
7 / 5 / 13
54.1% KP
14,458
15.6% share
11,821g
168 CS · 6.5/m
handm#MENA
Mel · Mid
13 / 6 / 3
43.2% KP
23,319
25.2% share
12,341g
193 CS · 7.5/m
sacoche vespa#2069
Syndra · ADC
6 / 6 / 3
24.3% KP
14,069
15.2% share
10,787g
198 CS · 7.7/m
Oscure#PLAY
Camille · Support
2 / 5 / 14
43.2% KP
12,104
13.1% share
8,236g
37 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
