Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 103 days ago
9 / 3 / 11
K / D / A
60.6%
Kill participation
1,995.7
Damage / min
15,523g
476.7 gold / min
45
14 placed · 11 cleared
296
9.1 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryM3nixx#Hans
Dr. Mundo · Top
3 / 6 / 7
33.3% KP
22,608
18.5% share
11,176g
238 CS · 7.3/m
AitchAre#6767
Aatrox · Jungle
11 / 4 / 9
66.7% KP
26,232
21.5% share
15,289g
213 CS · 6.5/m
Saja#tata
Ezreal · Mid
5 / 7 / 6
36.7% KP
32,085
26.3% share
13,849g
267 CS · 8.2/m
TWTV OnlySpatula#999
Hwei · ADC
6 / 5 / 8
46.7% KP
23,604
19.4% share
14,489g
249 CS · 7.6/m
Blodgharm#3103
Bard · Support
5 / 11 / 17
73.3% KP
17,405
14.3% share
12,116g
28 CS · 0.9/m
Red side
DefeatlCoNQuesT#0004
Ambessa · Top
9 / 2 / 3
36.4% KP
47,077
26.1% share
14,934g
281 CS · 8.6/m
chungusboy#l0l
Evelynn · Jungle
5 / 10 / 8
39.4% KP
34,807
19.3% share
12,276g
200 CS · 6.1/m
Nano#AFW
Jayce · Mid
9 / 3 / 11
60.6% KP
64,993
36% share
15,523g
296 CS · 9.1/m
SatØrius#EUW
Jhin · ADC
3 / 7 / 9
36.4% KP
21,490
11.9% share
13,441g
275 CS · 8.4/m
ASTAGHFIRULLAH#PLS
Blitzcrank · Support
7 / 8 / 13
60.6% KP
12,283
6.8% share
10,611g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
