Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lissandra
Defeat
Ranked Solo/Duo · 103 days ago
9 / 13 / 13
K / D / A
57.9%
Kill participation
1,084
Damage / min
16,988g
430.8 gold / min
34
7 placed · 4 cleared
278
7 CS / min
Objective control
4
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
2
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorypriinsel#flcl
Twisted Fate · Top
8 / 5 / 13
30.9% KP
40,718
15.7% share
21,400g
417 CS · 10.6/m
MŁODY KASZTAN#TORTA
Locke · Jungle
28 / 5 / 9
54.4% KP
69,978
27% share
23,405g
308 CS · 7.8/m
Inuyasha#5466
Katarina · Mid
9 / 4 / 18
39.7% KP
35,330
13.6% share
17,255g
296 CS · 7.5/m
twtv syzyfekk#PLEU
Twitch · ADC
19 / 15 / 21
58.8% KP
83,716
32.3% share
21,383g
237 CS · 6/m
TWTV OnlySpatula#999
Shen · Support
4 / 9 / 41
66.2% KP
29,394
11.3% share
12,719g
23 CS · 0.6/m
Red side
DefeatHevov#Empty
Sion · Top
13 / 13 / 13
68.4% KP
45,236
26.4% share
20,739g
289 CS · 7.3/m
Lean is Law#Smmer
Rengar · Jungle
6 / 15 / 9
39.5% KP
34,182
20% share
15,019g
222 CS · 5.6/m
Nano#AFW
Lissandra · Mid
9 / 13 / 13
57.9% KP
42,744
25% share
16,988g
278 CS · 7/m
sacoche vespa#2069
Syndra · ADC
7 / 12 / 11
47.4% KP
31,834
18.6% share
18,214g
260 CS · 6.6/m
ºOº#109
Maokai · Support
3 / 15 / 22
65.8% KP
17,266
10.1% share
13,252g
25 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
