Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 103 days ago
3 / 2 / 3
K / D / A
21.4%
Kill participation
629.9
Damage / min
10,321g
457.4 gold / min
35
11 placed · 4 cleared
224
9.9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRendezvous#AURI
Aurora · Top
1 / 4 / 2
13% KP
11,278
20.2% share
7,844g
192 CS · 8.5/m
Harald Gehstock#99999
Graves · Jungle
4 / 7 / 2
26.1% KP
9,033
16.2% share
7,938g
129 CS · 5.7/m
Shui Ta#TXY1
Locke · Mid
13 / 8 / 0
56.5% KP
17,859
32.1% share
10,448g
148 CS · 6.6/m
Magnus Carlsen#PIUL
Draven · ADC
2 / 3 / 7
39.1% KP
10,265
18.4% share
9,237g
189 CS · 8.4/m
Cadde59A#59A
Nautilus · Support
3 / 6 / 10
56.5% KP
7,279
13.1% share
6,363g
20 CS · 0.9/m
Red side
VictoryNano#AFW
Jayce · Top
3 / 2 / 3
21.4% KP
14,215
18.2% share
10,321g
224 CS · 9.9/m
Goku#Q120
Kha'Zix · Jungle
8 / 4 / 6
50% KP
13,826
17.7% share
10,737g
150 CS · 6.6/m
i want sum xtc#mint
Katarina · Mid
13 / 3 / 5
64.3% KP
25,764
32.9% share
14,235g
186 CS · 8.2/m
Carl Friedrich#Gauß
Vel'Koz · ADC
2 / 9 / 4
21.4% KP
16,751
21.4% share
8,839g
172 CS · 7.6/m
Хиневич#ведаю
Neeko · Support
2 / 5 / 10
42.9% KP
7,683
9.8% share
6,656g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
