Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 102 days ago
6 / 1 / 12
K / D / A
56.3%
Kill participation
969.3
Damage / min
12,491g
561.4 gold / min
22
11 placed · 2 cleared
227
10.2 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKozi#UCAM
Ambessa · Top
4 / 7 / 4
61.5% KP
21,127
35.2% share
8,525g
146 CS · 6.6/m
tung tung tung#gyatr
Diana · Jungle
3 / 7 / 5
61.5% KP
12,841
21.4% share
8,949g
162 CS · 7.3/m
Tykoul#EUW
Yone · Mid
1 / 7 / 3
30.8% KP
10,152
16.9% share
7,831g
141 CS · 6.3/m
bro#han
Yasuo · ADC
3 / 6 / 3
46.2% KP
10,868
18.1% share
9,624g
169 CS · 7.6/m
Rakhoon#2026
Rakan · Support
2 / 5 / 7
69.2% KP
5,054
8.4% share
6,293g
15 CS · 0.7/m
Red side
VictoryAitchAre#6767
Darius · Top
5 / 5 / 9
43.8% KP
15,867
19.3% share
9,508g
154 CS · 6.9/m
404 Sunatchi#MID
Vi · Jungle
5 / 2 / 12
53.1% KP
12,237
14.9% share
10,097g
160 CS · 7.2/m
FIZZKING#111
Fizz · Mid
12 / 1 / 9
65.6% KP
20,592
25.1% share
13,009g
175 CS · 7.9/m
Nano#AFW
Syndra · ADC
6 / 1 / 12
56.3% KP
21,566
26.3% share
12,491g
227 CS · 10.2/m
SpatialAwareness#macro
Zoe · Support
4 / 4 / 10
43.8% KP
11,745
14.3% share
7,770g
19 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
