Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 102 days ago
8 / 6 / 5
K / D / A
76.5%
Kill participation
1,279.9
Damage / min
15,182g
546.1 gold / min
50
13 placed · 12 cleared
306
11 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatZerkome#EUW03
Warwick · Top
3 / 12 / 1
23.5% KP
11,378
14.2% share
9,081g
183 CS · 6.6/m
x3RSBKristallon#7417
Diana · Jungle
4 / 4 / 5
52.9% KP
13,322
16.6% share
11,140g
209 CS · 7.5/m
Nano#AFW
Jayce · Mid
8 / 6 / 5
76.5% KP
35,582
44.3% share
15,182g
306 CS · 11/m
eune racecar#0008
Ashe · ADC
1 / 6 / 8
52.9% KP
13,145
16.3% share
11,312g
227 CS · 8.2/m
Luonnotar#soul
Seraphine · Support
1 / 5 / 9
58.8% KP
6,974
8.7% share
7,365g
19 CS · 0.7/m
Red side
VictoryMISA edo#edo
Gnar · Top
9 / 2 / 14
69.7% KP
34,602
35.3% share
13,493g
225 CS · 8.1/m
Conquest#ฅOωOฅ
Graves · Jungle
6 / 2 / 16
66.7% KP
19,825
20.2% share
13,445g
218 CS · 7.8/m
Killerheadshot#EUW
Yasuo · Mid
3 / 7 / 6
27.3% KP
9,787
10% share
11,045g
212 CS · 7.6/m
SLY Wakz#SLY
Kai'Sa · ADC
14 / 4 / 9
69.7% KP
26,493
27% share
17,568g
230 CS · 8.3/m
noobsuppp#noob
Rell · Support
1 / 2 / 24
75.8% KP
7,236
7.4% share
8,360g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
