Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 100 days ago
8 / 5 / 9
K / D / A
44.7%
Kill participation
895.7
Damage / min
13,736g
501 gold / min
24
7 placed · 3 cleared
239
8.7 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNano#AFW
Akali · Top
8 / 5 / 9
44.7% KP
24,558
20.9% share
13,736g
239 CS · 8.7/m
423#724
Jarvan IV · Jungle
7 / 2 / 25
84.2% KP
26,803
22.8% share
16,051g
243 CS · 8.9/m
Dubler Morenkopf#EUW
Locke · Mid
16 / 8 / 3
50% KP
30,111
25.7% share
14,110g
160 CS · 5.8/m
a bad alchemist#mmm
Lucian · ADC
7 / 5 / 13
52.6% KP
18,449
15.7% share
13,144g
201 CS · 7.3/m
chovychovychovy#1313
Senna · Support
0 / 7 / 18
47.4% KP
17,469
14.9% share
8,977g
34 CS · 1.2/m
Red side
DefeatWymytekEs#xdd
Malphite · Top
3 / 9 / 9
44.4% KP
17,827
19.6% share
8,632g
137 CS · 5/m
ttv reksaikitten#enjoy
Rek'Sai · Jungle
12 / 10 / 7
70.4% KP
22,843
25.1% share
12,888g
134 CS · 4.9/m
Lesbian princess#UwU
Singed · Mid
4 / 8 / 6
37% KP
16,189
17.8% share
10,072g
183 CS · 6.7/m
Sweito#EUW2
Mel · ADC
7 / 6 / 9
59.3% KP
21,881
24% share
13,412g
214 CS · 7.8/m
SRAMON#GUWNO
Bard · Support
1 / 5 / 14
55.6% KP
12,438
13.6% share
8,058g
41 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
