Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 100 days ago
1 / 4 / 27
K / D / A
77.8%
Kill participation
446.7
Damage / min
10,742g
310.6 gold / min
116
51 placed · 5 cleared
34
1 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
11
Towers
5
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKyM#1612
Riven · Top
3 / 9 / 5
34.8% KP
17,383
13.9% share
12,518g
244 CS · 7.1/m
apex predator#of jg
Lee Sin · Jungle
10 / 4 / 7
73.9% KP
28,323
22.6% share
18,829g
331 CS · 9.6/m
Neczo#20765
Sylas · Mid
2 / 8 / 6
34.8% KP
16,653
13.3% share
11,743g
236 CS · 6.8/m
TTV LELOUUCH#zerg
Vladimir · ADC
6 / 7 / 5
47.8% KP
30,733
24.5% share
15,617g
280 CS · 8.1/m
Saja#tata
Senna · Support
2 / 8 / 15
73.9% KP
32,185
25.7% share
11,696g
65 CS · 1.9/m
Red side
VictoryBuddhaMental#EUW
K'Sante · Top
3 / 5 / 13
44.4% KP
23,755
14.5% share
12,127g
191 CS · 5.5/m
Cadde59A#59A
Naafiri · Jungle
9 / 4 / 12
58.3% KP
36,868
22.5% share
16,446g
254 CS · 7.3/m
Infinity#5365
Ahri · Mid
6 / 6 / 13
52.8% KP
36,163
22.1% share
13,733g
231 CS · 6.7/m
LWolfyx#lul
Jhin · ADC
17 / 4 / 12
80.6% KP
51,441
31.4% share
21,166g
274 CS · 7.9/m
Nano#AFW
Karma · Support
1 / 4 / 27
77.8% KP
15,450
9.4% share
10,742g
34 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
