Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 100 days ago
6 / 5 / 13
K / D / A
39.6%
Kill participation
600.5
Damage / min
17,549g
465.9 gold / min
31
8 placed · 5 cleared
368
9.8 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNothing much#EUW
Jayce · Top
5 / 14 / 10
41.7% KP
40,763
27.7% share
15,941g
271 CS · 7.2/m
legacy#0206
Lee Sin · Jungle
4 / 7 / 15
52.8% KP
18,405
12.5% share
15,713g
268 CS · 7.1/m
eeZaZ#333
Hwei · Mid
8 / 8 / 6
38.9% KP
31,478
21.4% share
16,527g
315 CS · 8.4/m
EkkoSuna#SUNA
Ekko · ADC
14 / 8 / 8
61.1% KP
41,735
28.4% share
20,398g
295 CS · 7.8/m
Nitro#Fast
Pyke · Support
5 / 12 / 11
44.4% KP
14,737
10% share
12,264g
46 CS · 1.2/m
Red side
VictoryPol#Shen
Shen · Top
5 / 8 / 14
39.6% KP
26,284
17% share
13,897g
204 CS · 5.4/m
Buggy2v9#EUW
Shaco · Jungle
13 / 7 / 11
50% KP
33,059
21.4% share
19,340g
264 CS · 7/m
Nano#AFW
Ryze · Mid
6 / 5 / 13
39.6% KP
22,620
14.7% share
17,549g
368 CS · 9.8/m
EL DIABLO#YEN
Viktor · ADC
15 / 6 / 14
60.4% KP
47,409
30.7% share
22,018g
314 CS · 8.3/m
Kaitze#spuds
LeBlanc · Support
9 / 10 / 14
47.9% KP
24,979
16.2% share
12,823g
45 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
