Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 100 days ago
12 / 8 / 16
K / D / A
63.6%
Kill participation
1,139
Damage / min
18,561g
462.9 gold / min
54
14 placed · 7 cleared
324
8.1 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
4
Inhibitors
1
Herald
3
Dragons
3
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGovno Smrdljivo#GOVNO
Anivia · Top
10 / 3 / 16
57.8% KP
48,600
22.6% share
17,212g
273 CS · 6.8/m
KAATAKURI#BBB
Aatrox · Jungle
12 / 4 / 10
48.9% KP
58,581
27.2% share
18,240g
283 CS · 7.1/m
Kaitze#spuds
Irelia · Mid
10 / 11 / 15
55.6% KP
53,323
24.8% share
18,982g
345 CS · 8.6/m
Serenity#2551
Nilah · ADC
7 / 16 / 9
35.6% KP
42,343
19.7% share
19,011g
273 CS · 6.8/m
Elder God Heavy#5954
Soraka · Support
6 / 10 / 24
66.7% KP
12,235
5.7% share
13,322g
33 CS · 0.8/m
Red side
DefeatLesbian princess#UwU
Singed · Top
5 / 11 / 18
52.3% KP
32,974
13.7% share
14,266g
237 CS · 5.9/m
Regn#EU1
Graves · Jungle
16 / 5 / 15
70.5% KP
71,625
29.7% share
22,538g
320 CS · 8/m
Nano#AFW
Orianna · Mid
12 / 8 / 16
63.6% KP
45,674
18.9% share
18,561g
324 CS · 8.1/m
L Vasco O #EUW
Ezreal · ADC
8 / 7 / 11
43.2% KP
71,683
29.7% share
18,538g
307 CS · 7.7/m
Healthy SPD#ly303
Poppy · Support
3 / 15 / 13
36.4% KP
19,286
8% share
10,824g
26 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
