Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 99 days ago
7 / 6 / 10
K / D / A
50%
Kill participation
935.3
Damage / min
15,266g
498.1 gold / min
17
10 placed · 2 cleared
241
7.9 CS / min
Objective control
4
Dragons
2
Baron
9
Towers
4
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMrQubism#GUNS
Rumble · Top
3 / 4 / 9
35.3% KP
19,894
14.7% share
12,450g
227 CS · 7.4/m
GerhardMowinckel#EUW
Olaf · Jungle
6 / 7 / 11
50% KP
28,558
21.1% share
14,021g
211 CS · 6.9/m
Nano#AFW
Orianna · Mid
7 / 6 / 10
50% KP
28,666
21.2% share
15,266g
241 CS · 7.9/m
alix de souza#1453
Ezreal · ADC
7 / 2 / 12
55.9% KP
40,510
30% share
16,437g
291 CS · 9.5/m
Nitro#Fast
Pyke · Support
11 / 6 / 11
64.7% KP
17,581
13% share
13,393g
19 CS · 0.6/m
Red side
DefeatMirrorball#Top
K'Sante · Top
2 / 4 / 9
44% KP
16,774
16.4% share
10,590g
221 CS · 7.2/m
zul jin#2028
Nocturne · Jungle
5 / 10 / 8
52% KP
14,189
13.9% share
12,440g
199 CS · 6.5/m
hsin#yas
Zoe · Mid
10 / 8 / 11
84% KP
32,671
32% share
12,674g
169 CS · 5.5/m
lbfxd#EUW
Ziggs · ADC
6 / 6 / 7
52% KP
30,380
29.8% share
14,725g
293 CS · 9.6/m
TWTV Peng04#Yuqi
Rell · Support
2 / 6 / 11
52% KP
8,007
7.8% share
8,184g
35 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
