Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 99 days ago
12 / 3 / 6
K / D / A
56.3%
Kill participation
1,230.9
Damage / min
14,195g
520.6 gold / min
32
12 placed · 10 cleared
268
9.8 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatG2 BrokenBlade#1918
Ambessa · Top
4 / 5 / 6
38.5% KP
26,768
22.1% share
10,144g
214 CS · 7.8/m
Mr useful#361
Tryndamere · Jungle
11 / 4 / 5
61.5% KP
30,061
24.8% share
15,232g
242 CS · 8.9/m
eeZaZ#333
Ryze · Mid
5 / 6 / 8
50% KP
31,983
26.4% share
10,622g
218 CS · 8/m
FUN k3y#EUW
Lucian · ADC
4 / 9 / 6
38.5% KP
25,685
21.2% share
11,338g
202 CS · 7.4/m
electricshoe#SUPP
Thresh · Support
2 / 8 / 10
46.2% KP
6,521
5.4% share
7,897g
40 CS · 1.5/m
Red side
VictoryKingslayer#world
Zaahen · Top
3 / 8 / 8
34.4% KP
21,683
17.5% share
9,843g
187 CS · 6.9/m
ALBANIAN#iLevi
Sylas · Jungle
5 / 8 / 14
59.4% KP
22,057
17.8% share
11,952g
168 CS · 6.2/m
Nano#AFW
Jayce · Mid
12 / 3 / 6
56.3% KP
33,563
27% share
14,195g
268 CS · 9.8/m
todo sale bien#ADC
Syndra · ADC
11 / 2 / 10
65.6% KP
40,701
32.8% share
16,390g
253 CS · 9.3/m
Shunrim#hook
Alistar · Support
1 / 5 / 20
65.6% KP
6,253
5% share
8,098g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
