Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lissandra
Defeat
Ranked Solo/Duo · 98 days ago
2 / 11 / 7
K / D / A
56.3%
Kill participation
982.1
Damage / min
9,222g
369.1 gold / min
22
8 placed · 2 cleared
181
7.2 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTissue1#EUW
Anivia · Top
10 / 3 / 13
50% KP
29,893
26.3% share
12,676g
173 CS · 6.9/m
zudo#guri
Talon · Jungle
8 / 4 / 13
45.7% KP
19,465
17.1% share
13,285g
222 CS · 8.9/m
Enidoro#SSC
Fizz · Mid
14 / 2 / 3
37% KP
26,193
23% share
13,933g
209 CS · 8.4/m
Lewozu#EUWÄÄ
Caitlyn · ADC
8 / 2 / 11
41.3% KP
24,528
21.5% share
14,861g
253 CS · 10.1/m
RaymondDomenech#coach
Xin Zhao · Support
6 / 5 / 11
37% KP
13,760
12.1% share
9,417g
28 CS · 1.1/m
Red side
DefeatIsoMS#URGOT
Urgot · Top
2 / 12 / 1
18.8% KP
11,318
14.8% share
6,707g
112 CS · 4.5/m
Loris#Claud
Viego · Jungle
7 / 8 / 2
56.3% KP
15,867
20.8% share
12,258g
171 CS · 6.8/m
Nano#AFW
Lissandra · Mid
2 / 11 / 7
56.3% KP
24,536
32.1% share
9,222g
181 CS · 7.2/m
Ather#0309
Syndra · ADC
3 / 7 / 4
43.8% KP
17,177
22.5% share
10,126g
209 CS · 8.4/m
FLOWERSS#GGG
Karma · Support
2 / 8 / 8
62.5% KP
7,478
9.8% share
7,030g
33 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
