Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 98 days ago
4 / 5 / 6
K / D / A
40%
Kill participation
666.9
Damage / min
9,962g
412.8 gold / min
16
10 placed · 3 cleared
217
9 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRayn#Murim
Malphite · Top
1 / 4 / 7
32% KP
12,093
13% share
7,323g
130 CS · 5.4/m
detdert int acc#RANK1
Wukong · Jungle
9 / 2 / 7
64% KP
21,960
23.6% share
12,136g
184 CS · 7.6/m
Nano#AFW
Syndra · Mid
4 / 5 / 6
40% KP
16,095
17.3% share
9,962g
217 CS · 9/m
Rebel boy xd#1347
Ezreal · ADC
10 / 3 / 7
68% KP
32,265
34.7% share
13,705g
175 CS · 7.3/m
ande934g#9999
Leona · Support
1 / 1 / 15
64% KP
10,667
11.5% share
7,344g
16 CS · 0.7/m
Red side
DefeatRAIKOOOOOO#kata
Katarina · Top
5 / 3 / 2
46.7% KP
17,882
24.7% share
10,006g
196 CS · 8.1/m
sensiz olmaz#recep
Hecarim · Jungle
6 / 4 / 3
60% KP
17,765
24.5% share
11,068g
206 CS · 8.5/m
Zherathor#feo
Sylas · Mid
1 / 6 / 4
33.3% KP
9,870
13.6% share
7,920g
172 CS · 7.1/m
EL MATADOR JANIS#270
Aphelios · ADC
1 / 10 / 4
33.3% KP
17,673
24.4% share
8,138g
141 CS · 5.8/m
whiteinnn#EUW
Rakan · Support
2 / 2 / 8
66.7% KP
9,325
12.9% share
7,447g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
