Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 98 days ago
10 / 6 / 4
K / D / A
63.6%
Kill participation
1,182.2
Damage / min
15,496g
551.1 gold / min
25
13 placed · 5 cleared
262
9.3 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRobJi#EUW
Shen · Top
3 / 2 / 12
51.7% KP
17,304
14.9% share
10,705g
198 CS · 7/m
blueskies777#EUW
Wukong · Jungle
10 / 4 / 11
72.4% KP
29,784
25.7% share
14,895g
232 CS · 8.3/m
Relative#00003
Viktor · Mid
5 / 4 / 13
62.1% KP
29,981
25.8% share
13,629g
277 CS · 9.9/m
SLENDOOOO#DAC
Draven · ADC
8 / 7 / 7
51.7% KP
26,951
23.2% share
16,503g
231 CS · 8.2/m
404 Sunatchi#MID
Leona · Support
3 / 5 / 18
72.4% KP
12,054
10.4% share
9,223g
17 CS · 0.6/m
Red side
DefeatMasTou#AGB
K'Sante · Top
1 / 5 / 7
36.4% KP
20,183
20.1% share
10,212g
237 CS · 8.4/m
Sheeesh Lelye#Fefe
Jarvan IV · Jungle
3 / 7 / 11
63.6% KP
13,295
13.3% share
11,172g
178 CS · 6.3/m
Nano#AFW
Jayce · Mid
10 / 6 / 4
63.6% KP
33,239
33.1% share
15,496g
262 CS · 9.3/m
Kyzai#1111
Mel · ADC
6 / 6 / 5
50% KP
24,930
24.9% share
12,550g
247 CS · 8.8/m
Walid Georgey#EUW
Rakan · Support
2 / 5 / 16
81.8% KP
8,624
8.6% share
8,348g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
