Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 96 days ago
4 / 1 / 9
K / D / A
40.6%
Kill participation
934
Damage / min
8,871g
443.2 gold / min
17
9 placed · 2 cleared
199
9.9 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKöinzell#000
Sylas · Top
1 / 8 / 4
31.3% KP
12,416
23.7% share
5,552g
89 CS · 4.4/m
Lewozu#EUWÄÄ
Udyr · Jungle
4 / 4 / 4
50% KP
9,616
18.4% share
8,408g
160 CS · 8/m
Roubaix Spawner#LDH
Ekko · Mid
2 / 5 / 2
25% KP
8,606
16.5% share
6,829g
134 CS · 6.7/m
SLENDOOOO#DAC
Samira · ADC
8 / 8 / 1
56.3% KP
13,995
26.8% share
10,911g
142 CS · 7.1/m
Katashi#Mid
Nautilus · Support
1 / 7 / 8
56.3% KP
7,674
14.7% share
5,514g
24 CS · 1.2/m
Red side
VictoryI LOVE SOLOQ#true
Vayne · Top
6 / 2 / 6
37.5% KP
17,945
21.9% share
9,074g
153 CS · 7.6/m
Spear Shot#1111
Jarvan IV · Jungle
12 / 2 / 11
71.9% KP
18,606
22.7% share
11,440g
162 CS · 8.1/m
Nano#AFW
Orianna · Mid
4 / 1 / 9
40.6% KP
18,696
22.8% share
8,871g
199 CS · 9.9/m
Gunfire#ADC3
Mel · ADC
7 / 4 / 8
46.9% KP
17,152
20.9% share
9,801g
160 CS · 8/m
Rebel boy xd#1347
Camille · Support
3 / 7 / 14
53.1% KP
9,480
11.6% share
7,401g
16 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
