Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 96 days ago
5 / 4 / 13
K / D / A
46.2%
Kill participation
1,794.9
Damage / min
15,392g
497.3 gold / min
32
12 placed · 7 cleared
250
8.1 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
13
Towers
5
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTheMuffinMan#EUW2
K'Sante · Top
0 / 7 / 6
28.6% KP
6,384
6.5% share
9,301g
220 CS · 7.1/m
Hamudis#JGL
Xin Zhao · Jungle
2 / 6 / 4
28.6% KP
13,196
13.5% share
12,327g
261 CS · 8.4/m
Köinzell#000
Sylas · Mid
9 / 15 / 5
66.7% KP
29,802
30.6% share
11,614g
159 CS · 5.1/m
VooZey#999
Ezreal · ADC
4 / 6 / 7
52.4% KP
31,773
32.6% share
16,027g
319 CS · 10.3/m
JDS 2115#EUW
Seraphine · Support
6 / 5 / 9
71.4% KP
16,390
16.8% share
9,989g
61 CS · 2/m
Red side
VictoryNano#AFW
Jayce · Top
5 / 4 / 13
46.2% KP
55,552
33.2% share
15,392g
250 CS · 8.1/m
GeorgeDroydus#fent
Hecarim · Jungle
16 / 1 / 11
69.2% KP
42,125
25.2% share
19,435g
306 CS · 9.9/m
TwTvPeshomid#Pesh
Syndra · Mid
8 / 4 / 10
46.2% KP
33,639
20.1% share
14,209g
247 CS · 8/m
Pickled eyes#EUW
Caitlyn · ADC
7 / 5 / 11
46.2% KP
27,863
16.7% share
14,503g
214 CS · 6.9/m
Tekilax For U#EUW
Pantheon · Support
3 / 7 / 9
30.8% KP
8,007
4.8% share
10,233g
42 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
