Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 95 days ago
4 / 5 / 3
K / D / A
36.8%
Kill participation
1,005.5
Damage / min
11,987g
426.1 gold / min
50
13 placed · 13 cleared
275
9.8 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatInfinity#5365
Renekton · Top
4 / 5 / 2
31.6% KP
16,412
18.8% share
10,511g
222 CS · 7.9/m
Qorath#40312
Sylas · Jungle
3 / 7 / 6
47.4% KP
9,572
11% share
10,425g
164 CS · 5.8/m
Nano#AFW
Jayce · Mid
4 / 5 / 3
36.8% KP
28,289
32.5% share
11,987g
275 CS · 9.8/m
SRAMON#GUWNO
Jhin · ADC
7 / 2 / 5
63.2% KP
22,051
25.3% share
13,735g
255 CS · 9.1/m
YCO#EUW
Nautilus · Support
1 / 5 / 13
73.7% KP
10,756
12.4% share
7,467g
22 CS · 0.8/m
Red side
VictoryHnry32#AYAYA
Riven · Top
2 / 3 / 7
37.5% KP
10,911
11.1% share
10,844g
237 CS · 8.4/m
Serenity#2551
Pantheon · Jungle
7 / 4 / 14
87.5% KP
27,949
28.4% share
13,974g
219 CS · 7.8/m
alutapS#999
Viego · Mid
7 / 2 / 7
58.3% KP
21,772
22.1% share
13,766g
250 CS · 8.9/m
Backslicer#KekW
Viktor · ADC
6 / 7 / 8
58.3% KP
28,573
29% share
12,686g
212 CS · 7.5/m
KindheartedQueen#Gentl
Janna · Support
2 / 3 / 17
79.2% KP
9,352
9.5% share
9,049g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
