Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 94 days ago
7 / 5 / 14
K / D / A
56.8%
Kill participation
1,485
Damage / min
14,513g
472.7 gold / min
32
15 placed · 2 cleared
273
8.9 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDrachnFrucht#1327
Darius · Top
2 / 4 / 2
16.7% KP
13,464
12.3% share
11,854g
252 CS · 8.2/m
MikiGaser07#EUW
Udyr · Jungle
3 / 6 / 9
50% KP
15,234
13.9% share
11,841g
207 CS · 6.7/m
alutapS#999
Locke · Mid
11 / 7 / 1
50% KP
31,888
29.1% share
13,723g
180 CS · 5.9/m
Soldier#Asu
Caitlyn · ADC
4 / 10 / 5
37.5% KP
27,532
25.1% share
13,614g
270 CS · 8.8/m
reo#peace
Sona · Support
4 / 10 / 13
70.8% KP
21,547
19.6% share
9,545g
33 CS · 1.1/m
Red side
VictoryBuzzcut Baby#Buzz
Poppy · Top
6 / 5 / 9
40.5% KP
22,422
15.7% share
10,204g
157 CS · 5.1/m
BLQT#EUW
Kindred · Jungle
16 / 5 / 9
67.6% KP
32,904
23.1% share
18,131g
228 CS · 7.4/m
Nano#AFW
Ryze · Mid
7 / 5 / 14
56.8% KP
45,590
32% share
14,513g
273 CS · 8.9/m
SRAMON#GUWNO
Swain · ADC
6 / 4 / 24
81.1% KP
29,748
20.9% share
13,754g
175 CS · 5.7/m
Elliot#56340
Thresh · Support
2 / 5 / 29
83.8% KP
11,828
8.3% share
10,079g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
