Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 94 days ago
6 / 7 / 13
K / D / A
59.4%
Kill participation
714.3
Damage / min
17,453g
451.8 gold / min
39
9 placed · 6 cleared
309
8 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorybARTz#L9z
Wukong · Top
2 / 12 / 8
31.3% KP
14,977
10.9% share
12,036g
213 CS · 5.5/m
TwTv CastFM#Puff
Kindred · Jungle
12 / 7 / 9
65.6% KP
36,486
26.6% share
20,101g
322 CS · 8.3/m
Nano#AFW
Annie · Mid
6 / 7 / 13
59.4% KP
27,596
20.1% share
17,453g
309 CS · 8/m
TwTv RustySniper#Aura
Caitlyn · ADC
9 / 9 / 10
59.4% KP
43,685
31.8% share
20,700g
321 CS · 8.3/m
IntAcc999#EUW
Sylas · Support
3 / 11 / 13
50% KP
14,627
10.6% share
12,020g
66 CS · 1.7/m
Red side
DefeatTom Pearl#EUWW
Galio · Top
11 / 10 / 13
53.3% KP
40,678
27.7% share
15,969g
228 CS · 5.9/m
BanaBeer#EUW2
Lee Sin · Jungle
7 / 3 / 16
51.1% KP
21,595
14.7% share
15,862g
238 CS · 6.2/m
zwaker#T1WIN
Taliyah · Mid
3 / 4 / 15
40% KP
30,661
20.9% share
15,809g
312 CS · 8.1/m
IcyRick#EUW
Tristana · ADC
23 / 5 / 5
62.2% KP
41,895
28.5% share
23,687g
302 CS · 7.8/m
Sumerei#EUW
Thresh · Support
1 / 10 / 30
68.9% KP
12,121
8.2% share
11,554g
40 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
