Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 93 days ago
5 / 3 / 20
K / D / A
64.1%
Kill participation
1,110
Damage / min
14,210g
439 gold / min
27
12 placed · 4 cleared
268
8.3 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatдрали#드랄리
Cassiopeia · Top
1 / 12 / 4
18.5% KP
12,481
10% share
9,849g
209 CS · 6.5/m
Goliah#EUW
Zaahen · Jungle
6 / 7 / 9
55.6% KP
19,202
15.4% share
12,399g
198 CS · 6.1/m
Amelia#EUW12
Yone · Mid
9 / 5 / 5
51.9% KP
29,365
23.6% share
14,572g
250 CS · 7.7/m
TwTv NemonFly#guppy
Zyra · ADC
6 / 7 / 7
48.1% KP
47,851
38.5% share
14,253g
241 CS · 7.4/m
LiL TommyG#EUW
Bard · Support
5 / 8 / 15
74.1% KP
15,495
12.5% share
10,428g
28 CS · 0.9/m
Red side
Victoryjoeli#doss
K'Sante · Top
12 / 2 / 14
66.7% KP
34,810
22.3% share
14,457g
193 CS · 6/m
Red block#999
Lee Sin · Jungle
7 / 10 / 18
64.1% KP
20,014
12.8% share
13,028g
175 CS · 5.4/m
Nano#AFW
Orianna · Mid
5 / 3 / 20
64.1% KP
35,928
23.1% share
14,210g
268 CS · 8.3/m
TTV LELOUUCH#zerg
Ziggs · ADC
11 / 5 / 12
59% KP
39,451
25.3% share
18,976g
286 CS · 8.8/m
sindrelolpro2345#EUW
Senna · Support
4 / 7 / 21
64.1% KP
25,651
16.5% share
11,689g
49 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
