Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Irelia
Defeat
Ranked Solo/Duo · 93 days ago
5 / 10 / 3
K / D / A
38.1%
Kill participation
1,068.9
Damage / min
15,253g
487.6 gold / min
37
13 placed · 2 cleared
290
9.3 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
8
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBESTSINGEDWORLD#BEST
Sion · Top
3 / 4 / 11
38.9% KP
14,666
11.4% share
9,445g
146 CS · 4.7/m
Red block#999
Naafiri · Jungle
16 / 6 / 12
77.8% KP
49,126
38.1% share
17,079g
229 CS · 7.3/m
Voidfiller#EUW
Orianna · Mid
6 / 4 / 13
52.8% KP
23,048
17.9% share
14,726g
269 CS · 8.6/m
motjaaa#00000
Syndra · ADC
11 / 6 / 8
52.8% KP
33,497
25.9% share
17,962g
284 CS · 9.1/m
KindheartedQueen#Gentl
Janna · Support
0 / 1 / 21
58.3% KP
8,764
6.8% share
9,430g
41 CS · 1.3/m
Red side
DefeatBobsik2#보빅스
Gnar · Top
2 / 4 / 4
28.6% KP
26,779
21.2% share
12,949g
273 CS · 8.7/m
JDS 2115#EUW
Lillia · Jungle
3 / 9 / 7
47.6% KP
18,039
14.3% share
12,001g
205 CS · 6.6/m
Nano#AFW
Irelia · Mid
5 / 10 / 3
38.1% KP
33,440
26.5% share
15,253g
290 CS · 9.3/m
Bobby likes adc#flex
Ezreal · ADC
8 / 7 / 3
52.4% KP
34,138
27.1% share
14,150g
229 CS · 7.3/m
OneƒorOne#CHALL
Senna · Support
3 / 6 / 9
57.1% KP
13,738
10.9% share
10,720g
51 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
