Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 93 days ago
8 / 6 / 2
K / D / A
45.5%
Kill participation
1,193.3
Damage / min
13,512g
559.5 gold / min
28
12 placed · 6 cleared
230
9.5 CS / min
Objective control
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNot ZeroOo#EUW
Locke · Top
2 / 6 / 4
27.3% KP
13,067
16.3% share
8,482g
157 CS · 6.5/m
Kumugadonkis#666
Shaco · Jungle
5 / 2 / 5
45.5% KP
8,284
10.3% share
10,802g
189 CS · 7.8/m
Nano#AFW
Jayce · Mid
8 / 6 / 2
45.5% KP
28,818
35.9% share
13,512g
230 CS · 9.5/m
send me an angel#her
Draven · ADC
6 / 2 / 6
54.5% KP
24,662
30.8% share
14,316g
232 CS · 9.6/m
KindheartedQueen#Gentl
Janna · Support
1 / 2 / 16
77.3% KP
5,336
6.7% share
8,053g
22 CS · 0.9/m
Red side
DefeatBobsik2#보빅스
Swain · Top
3 / 4 / 2
27.8% KP
19,169
26.8% share
9,553g
205 CS · 8.5/m
RuinedForIsolde#2009
Qiyana · Jungle
6 / 3 / 6
66.7% KP
13,810
19.3% share
11,484g
159 CS · 6.6/m
alutapS#999
Viego · Mid
5 / 6 / 2
38.9% KP
13,000
18.1% share
9,966g
177 CS · 7.3/m
Bobby likes adc#flex
Ezreal · ADC
0 / 5 / 6
33.3% KP
14,418
20.1% share
9,394g
196 CS · 8.1/m
milkcheesebread#EUW
Sona · Support
4 / 4 / 6
55.6% KP
11,239
15.7% share
7,543g
30 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
