Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Irelia
Victory
Ranked Solo/Duo · 92 days ago
13 / 5 / 7
K / D / A
57.1%
Kill participation
1,305.7
Damage / min
15,352g
564.1 gold / min
39
13 placed · 4 cleared
224
8.2 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNano#AFW
Irelia · Top
13 / 5 / 7
57.1% KP
35,537
30.3% share
15,352g
224 CS · 8.2/m
ZYB CANYON#KR01
Skarner · Jungle
3 / 4 / 17
57.1% KP
22,235
19% share
12,052g
215 CS · 7.9/m
Vampire Bites#WLW
Akali · Mid
13 / 2 / 5
51.4% KP
33,393
28.5% share
15,861g
257 CS · 9.4/m
试着让故事继续#0718
Syndra · ADC
4 / 5 / 8
34.3% KP
17,601
15% share
13,226g
210 CS · 7.7/m
plouf#pingu
Nautilus · Support
2 / 7 / 13
42.9% KP
8,569
7.3% share
8,198g
28 CS · 1/m
Red side
DefeatBESTSINGEDWORLD#BEST
Singed · Top
7 / 8 / 5
52.2% KP
33,245
31.8% share
11,903g
219 CS · 8/m
JDS 2115#EUW
Pantheon · Jungle
5 / 7 / 13
78.3% KP
17,393
16.7% share
11,277g
146 CS · 5.4/m
JEFF THE SHARK#UWU
Fizz · Mid
3 / 9 / 5
34.8% KP
17,102
16.4% share
10,326g
197 CS · 7.2/m
Katashi#Mid
Ezreal · ADC
7 / 6 / 7
60.9% KP
28,550
27.3% share
13,199g
250 CS · 9.2/m
Splash#0 1
Rell · Support
1 / 5 / 14
65.2% KP
8,100
7.8% share
7,325g
35 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
