Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 92 days ago
8 / 6 / 4
K / D / A
63.2%
Kill participation
788.8
Damage / min
12,093g
478.9 gold / min
23
11 placed · 2 cleared
232
9.2 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKatashi#Mid
Annie · Top
7 / 3 / 4
33.3% KP
27,118
26% share
11,279g
204 CS · 8.1/m
Red block#999
Viego · Jungle
13 / 4 / 7
60.6% KP
22,420
21.5% share
13,961g
190 CS · 7.5/m
JırenMid#EUW
Vel'Koz · Mid
5 / 1 / 10
45.5% KP
22,523
21.6% share
11,991g
230 CS · 9.1/m
Soldier#Asu
Varus · ADC
4 / 3 / 7
33.3% KP
20,994
20.1% share
12,809g
222 CS · 8.8/m
Serenity#2551
Poppy · Support
4 / 8 / 16
60.6% KP
11,396
10.9% share
8,492g
15 CS · 0.6/m
Red side
DefeatThe Ruined Kaito#King
Zaahen · Top
1 / 5 / 5
31.6% KP
7,487
12.1% share
7,952g
154 CS · 6.1/m
ZYB CANYON#KR01
Wukong · Jungle
6 / 9 / 8
73.7% KP
16,146
26.2% share
11,833g
178 CS · 7/m
Nano#AFW
Orianna · Mid
8 / 6 / 4
63.2% KP
19,917
32.3% share
12,093g
232 CS · 9.2/m
euw owner666#adc
Vladimir · ADC
3 / 6 / 4
36.8% KP
12,434
20.1% share
9,499g
182 CS · 7.2/m
ΚΤΕΛ Σπάρτης#23100
Rell · Support
1 / 7 / 9
52.6% KP
5,753
9.3% share
6,487g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
