Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 92 days ago
12 / 1 / 11
K / D / A
63.9%
Kill participation
1,551.3
Damage / min
13,430g
593.8 gold / min
9
4 placed · 1 cleared
222
9.8 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMrQubism#GUNS
Camille · Top
0 / 8 / 6
50% KP
14,027
26.7% share
6,685g
133 CS · 5.9/m
Katashi#Mid
Locke · Jungle
10 / 6 / 2
100% KP
15,394
29.3% share
12,467g
169 CS · 7.5/m
dwexd#dew
Aatrox · Mid
1 / 10 / 3
33.3% KP
12,737
24.3% share
7,036g
138 CS · 6.1/m
Зима#wbx
Zeri · ADC
0 / 4 / 1
8.3% KP
5,720
10.9% share
7,968g
163 CS · 7.2/m
Albam31#Saka
Alistar · Support
1 / 8 / 4
41.7% KP
4,584
8.7% share
5,465g
15 CS · 0.7/m
Red side
VictoryNEMA PREDAJE#SRB
Ambessa · Top
5 / 5 / 6
30.6% KP
21,462
20% share
9,069g
173 CS · 7.6/m
djdog#e4d4
Lee Sin · Jungle
12 / 2 / 12
66.7% KP
25,227
23.5% share
12,017g
130 CS · 5.7/m
Nano#AFW
Ryze · Mid
12 / 1 / 11
63.9% KP
35,085
32.7% share
13,430g
222 CS · 9.8/m
The Ruined Kaito#King
Brand · ADC
4 / 2 / 9
36.1% KP
14,678
13.7% share
11,744g
195 CS · 8.6/m
MMB CitroN#1425
Poppy · Support
3 / 2 / 17
55.6% KP
10,948
10.2% share
7,528g
15 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
