Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 92 days ago
5 / 1 / 6
K / D / A
34.4%
Kill participation
1,128.3
Damage / min
12,157g
543.9 gold / min
20
11 placed · 1 cleared
234
10.5 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytwtv RamyAura#21104
Teemo · Top
8 / 1 / 3
34.4% KP
21,970
23.7% share
11,711g
214 CS · 9.6/m
RINN#EUW21
Xin Zhao · Jungle
2 / 1 / 6
25% KP
7,656
8.3% share
9,758g
202 CS · 9/m
Nano#AFW
Viktor · Mid
5 / 1 / 6
34.4% KP
25,218
27.2% share
12,157g
234 CS · 10.5/m
Titaniâ#OMG
Ashe · ADC
7 / 2 / 14
65.6% KP
23,987
25.9% share
13,643g
184 CS · 8.2/m
Passzi#OwO
Pyke · Support
10 / 3 / 13
71.9% KP
13,837
14.9% share
9,597g
17 CS · 0.8/m
Red side
DefeatOreshizu#TROLL
Warwick · Top
1 / 7 / 2
37.5% KP
3,743
8.9% share
6,619g
128 CS · 5.7/m
BLQT#EUW
Kindred · Jungle
4 / 10 / 1
62.5% KP
10,838
25.8% share
9,436g
140 CS · 6.3/m
star zall#twtv
Veigar · Mid
1 / 5 / 2
37.5% KP
10,201
24.2% share
8,652g
217 CS · 9.7/m
Sergeant Sona#KJP
Syndra · ADC
2 / 5 / 1
37.5% KP
12,981
30.9% share
8,718g
193 CS · 8.6/m
SpatialAwareness#macro
Janna · Support
0 / 5 / 4
50% KP
4,310
10.2% share
5,570g
33 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
